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Today's ES Constant-Volume Chart

Discussion in 'Technical Analysis' started by cnms2, Sep 29, 2007.

1. cnms2

Trends are almost perfectly parallel, even between different time frames ...

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2. cnms2

Trends slope almost symmetrically on the two sides of the line that divides them ...

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3. cnms2

Traverses on the same fractal have about the same volatility ... Same between reversals ...

Traverses have lower volatility (narrower channels) than reversals ...

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4. PointOne

How do you differentiate between continuation and change in P-V space? I guess you have to be sensitive to the speed of bar formation before, during and after turns.

I do like cv charts, thanks for posting the examples.

5. cnms2

Yes. The speed of bar formation is like a PRV tool, and you don't have to monitor and analyze so much intra-bar activity during high pace, or integrate the noise dipped bars during low pace. But still, watching the volume pace is very helpful.

You can train your mind to see on a regular chart what a cv chart shows, and vice versa. It's like using spherical axes to simply describe spherical objects, as well as you can use orthogonal axes to describe them.

Expanding the periods of high volume (volatility) and compressing the periods of low volume sometimes offer a clearer perspective of the market, and it's easier to see symmetry and order in it.

6. maxpi

PRV on a volume bar is more intuitive than on a time bar. The idea of a market "speeding up" because a big order came in plays out by the chart representation actually speeding up.

Phase shifts in data can affect systems based on typical indicators profoundly. If you move the start time of the first bar your outcomes can change to something quite different. Probably the volatility indications seen in the examples would hold up ok with a phase shift because they are non-random but I wonder about your readings on the higher fractals compared to the fractal of interest, there could be differences...

8. fearless9

If you are looking to gauge speed, then you may choose to consider this.

Set your T&S filter to a respectable level and enable a sound alert for every filtered order. Either that or build a WAV file.

It really does not matter how you go about bringing your ears into play but they can take a load off your eyes.

Volume cannot take off without the kind assistance of larger strikes, hence the filter.

If you hear filter > 'n' start screaming then volume has taken off.

If you have taken a position in front of a volume move then congratulations.

If you are awaiting volume confirmation, before you enter then you are on a different planet to me.

Anyway ... just a thought.

9. bigmoose

GREAT idea fearless. Just like we used to do to reduce pilot workoads... Move part of the information stream from visual to aural.

10. fearless9

Well, lets not make this game difficult when if fact it is quite straight forward.

I would have a string tied to my toe if I could think of what to do with the other end of it.

#10     Oct 2, 2007
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