I build my system on GTAPIB, the C basic version of the Genesis API, and find that the system consumes more and more memory when it is on. after checked it carefully, I found that is the fuction "gtbInitialize()" in the API, maybe the others as well, cause this memory leak problem. anyone experienced the some thing as I did? and what about the C++ version API: GTAPI ? is it OK? anyone test it?